Graphics
Explore three-dimensional models and interactive shader studies.
Change the GLB or glTF source, poster, and description. Orbit, wireframe, and spin are viewer controls inside the preview; they are not component props.
Model
Preview loads when it becomes visible.
Component parameters
Source code
---
import Model from "@alkemdotdev/alkemist-components/model";
---
<Model
id={""}
src={"/test/torus-knot.glb"}
title={"A torus knot"}
description={"Drag to inspect this generated teaching mesh."}
poster={"/test/torus-knot.svg"}
view={"perspective"}
wireframe={false}
parameters={false}
class={""}
/>Change the frequency and source angle of the interference study. Play the waves inside the preview. This is a fixed study, not an arbitrary shader compiler.
Shader
Preview loads when it becomes visible.
Component parameters
Source code
---
import Shader from "@alkemdotdev/alkemist-components/shader";
---
<Shader
id={""}
title={"Two wave sources"}
frequency={9}
angle={24}
parameters={true}
class={""}
/>